www.nationstates.net

08 July 2009

Liberation And Customisation

We've had two new features added to the game in as many days! Let's cover the new 'Liberation' WA proposal category first.

Liberation is a new Security Council proposal category that [violet] suggested a while back. The general idea is to give the WA the power to remove the passwords from invaded regions to give defenders a chance at throwing out invaders. How effective this will be remains to be seen, but I'm optimistic that this will give the raiding/defending game a bit more balance and also put an end to the 'game over' scenario that's been a blight on the R/D game for a while.

Goobergunchia has almost immediately submitted a 'Liberate Belgium' proposal for the delegates to vote on. Belgium has been a particularly infamous case of the afore-mentioned 'game over; scenario so it should be interesting to see how it goes. Though it reads 'Liberate belgium' because the code doesn't automatically stick a capital letter on the beginning - I'll see if I can get that changed. You can read more about the debate over liberating Belgium here.

Other thoughts I'd like to hear your opinions on:
  • Liberation proposals are inherently quite urgent - should they get higher priority in the queue than other WA resolutions? Or perhaps just other Security Council resolutions as the General Assembly crowd might not like that at all?
  • Should any changes be made to voting times/quorums?
  • What rules should govern how Liberation proposals may be written?


I've set up a new sticky in the Security Council forum for discussing things. If you have any problems, let us know.

There've been a whole bunch of bugs affecting the WA recently, probably as a result of all the admins tweaking and adding things of late. The current resolution at vote is still on the World Assembly page despite voting ending a day ago and there's been a lot of other WA-related oddness reported in the Technical forum. OK, the last one's not WA-related but it is odd.

Now, moving on,

I don't want to spoil too much, so if you'd like the new issues I put in recently to be a complete surprise then stop reading now.

HERE BE SPOILERS

The second feature in the game is something that you guys have been wanting and demanding for six years so I'm quite honoured to have had the chance to be responsible for it. I've contributed stuff to the game before, but this is the first time I've been able to create something new rather than add to what was already there.

The new feature:

I have devised three special issues that give your nation brand new customisable fields (akin to national animal, currency, etc.) - I won't mention what they are specifically for those who'd rather wait and see - if you pick particular options. After the issue goes into effect, you can edit the new field(s) from your Settings page.

Everyone will be able to get these issues except those whose population is not high enough and those who have already chosen an option which gives you a field. This rewards players for sticking with the game.

I wrote all the issues (that's why there's no editor), the new descriptors, the automated telegram you get when a field becomes available, and decided how the whole thing would work. So yeah, if you can't already tell, I'm really quite proud of this! It's my one major contribution to the mechanics of NationStates. I'd like to thank Pythagosaurus who wrote all the code to take care of the new macros I made up and implemented the feature into the game for me. We put a lot of work into getting this right for you all, so let us know if you run into any problems!

Will there be any more special issues in the future? I'm not opposed to the idea, though three should be enough for now. If there's anything you guys think NationStates just couldn't be without then let me know and I'll maybe consider it. Just don't submit special issues to me for editing because that would be really annoying.

Oh, and I had a lot of fun reading this thread here (don't click the link if you don't want to be spoiled). You guys are cute.

1 comment:

Unknown said...

By What You Quit NationStates?
You'll Come Back?